DEPARTMENT OF MATHEMATICAL AND
INFORMATION SCIENCES
Course Descriptions

Major
Minor

ACTING CHAIR: DAVID K. RUCH

Computing Science Program

PROGRAM COORDINATOR: DAVID S. BURRIS

FACULTY: Janice Carroll, Johnny Carroll, Cooper, Crouch, Hartness, Ji, Lu, McCoy

The Computing Science program offers major study plans for students wishing to pursue careers as a programmer/analyst/software engineer or to prepare for advanced studies at the graduate level. In addition, minor study plans are offered which can be tailored to the needs of students majoring in almost any field. A plan leading to secondary teacher certification in Computer Science is also offered.

Sam Houston State University provides a comprehensive computing environment for students. The Computer Services Department operates several laboratories containing terminals, desktop computers, and work stations. A variety of operating systems, network protocols, programming languages and application packages are available. Students have full access to the Internet and E-mail facilities when on campus and through dial-up facilities from off-campus. The department also operates a laboratory equipped with a small self-contained LAN server and Novell networks for network training.

Computing Science students are invited and encouraged to join the Sam Houston Association of Computer Scientists. The Club sponsors field trips, campus visits by guest speakers and occasional student/faculty outings.

Curriculum: Bachelor of Science in Computing Science

The Computing Science major requires a total of 39 hours of Computing Science course work distributed as described below. All general degree requirements including a minor in a non-Computing Science area must also be met.

The 39 hours of course work for the Computing Science major should be distributed as follows (Note: CS 133, CS 138, and CS 143 may not be used to meet this requirement):

Required courses: CS 164, CS 165, CS 334, CS 437, CS 474 15 hrs.

Students are expected to select an emphasis from the following tracks:

Computer Science: CS 272, 278, 333, 430, 431, 9 hrs. electives 24 hrs.

Information Systems: CS 278 (COBOL), 234, 334, 336, 463,

  9 hrs. electives 24 hrs.

Industrial Technology: CS 272, 333, 396, 15 hrs. electives 24 hrs.

The total must include a minimum of 21 upper division hours: Total 39 hrs.

CS 431 is recommended to students electing to complete the Information Systems tract or Industrial Technology track. In addition to the major requirements, computer science majors are required to complete the following support courses:

Computer Science/Industrial Technology: MTH 199/299 or MTH 142/143, STA 379, MGT 380

Information Systems: MTH 199/299 or MTH 142/143, MTH 396, STA 379, ACC 231/232

The math sequence MTH 142/143 is essential for students interested in careers in aerospace and engineering disciplines.

SUGGESTED COURSES OF STUDY
Computing Science (CS)
 
First Year  Credit Second Year  Credit
CS 164, 165, 278 (Ada) 9 CS 272, 333, 474 9
MTH 199, 299 or MTH 142, 143 6-8 ART, DNC, MUS or THR 3
ENG 164, 165 6 BIO, CHM, PHY or GEL (one field) 8
HIS 163, 164 6 ENG 265, 275, or 295 3
KIN 215 , 1 hr KIN activity 2 ENG (200 level or higher) or SCM 3
Minor/elective 3 POL 261, POL elective 6
Total 32-34 Total 32
 
 
 
Third Year  Credit Fourth Year  Credit
CS 334, 430, 431, elective 12 CS 437, 6 hrs. upper division CS 9
STA 379 3 MGT 380 3
BIO, CHM, PHY or GEL (one field) 8 Minor/electives 21
Criterion VI electives 6 Total 33
Electives 3
Total 32
 
 
 
SUGGESTED COURSES OF STUDY
Computing Science (IS)
 
First Year  Credit Second Year  Credit
CS 164, 165, 278 (COBOL) 9 CS 272, 333, 336 9
MTH 199, 299 or MTH 142, 143 6-8 ART, DNC, MUS or THR 3
ENG 164, 165 6 ACC 231, ACC 232 6
HIS 163, 164 6 ENG 265, 275, or 295 3
KIN 215 , 1 hr KIN activity 2 ENG (200 level or higher) or SCM 3
Minor/elective 3 POL 261, POL elective 6
Total 32-34 Elective 3
Total 33
 
 
 
Third Year  Credit Fourth Year  Credit
CS 334, 463, 474, CS 437, 6 hrs. upper division CS 9
3 hrs. advanced CS  12 MTH 396 3
STA 379 3 Minor/electives 12
BIO, CHM, PHY or GEL (one field) 8 BIO, CHM, PHY or GEL (one field) 8
Criterion VI electives 6 Total 32
Elective (CS 431 recommended) 3
Total 32
 
 
 
SUGGESTED COURSES OF STUDY
Computing Science (IT)
 
First Year  Credit Second Year  Credit
CS 164, 165, 278 (Ada) 9 CS 272, 333, 474 9
MTH 199, 299 or MTH 142, 143 6-8 ART, DNC, MUS or THR 3
ENG 164, 165 6 BIO, CHM, PHY or GEL (one field) 8
HIS 163, 164 6 ENG 265, 275, or 295 3
KIN 215 , 1 hr KIN activity 2 ENG (200 level or higher) or SCM 3
Minor/elective 3 POL 261, POL elective 6
Total 32-34 Total 32
 
 
 
Third Year  Credit Fourth Year  Credit
CS 334, 396, 6 hrs. CS 12 CS 437, 6 hrs. elective CS 9
STA 379 3 MGT 380 3
BIO, CHM, PHY or GEL (one field) 3 Minor/electives
Criterion VI electives 6 (CS 431 recommended) 21
Electives 3 Total 33
Total 32
 

Students with extensive high school programming experience may elect to begin a major or minor program with CS 165 or CS 272. Students who have taken the advanced placement computer science examination may be eligible for credit for CS 164 and CS 165.

Curriculum: Minor in Computing Science

A Computing Science Minor consists of 21 hours of Computing Science course work of which at least 9 hours must be advanced. Three recommended minor plans are shown here. Modifications may be made to meet individual student needs if approved by the Computing Science program coordinator.

Computer Science Minor:

Required courses: CS 164, 165, 278 (appropriate to emphasis) 9 hrs.
Students will select an emphasis from one of the following tracks:
Information Systems: CS 143, 334, 336, 3 hrs. advanced CS 12 hrs.
Computing Sciences: CS 272, 333, 6 hrs. advanced CS 12 hrs.
Industrial Technology: CS 272, 333, 396, 3 hrs. advanced CS 12 hrs.
COMPUTING SCIENCE COURSE DESCRIPTIONS

CS 133 INTRODUCTION TO COMPUTERS. This is a computer literacy course. Basic computing concepts are presented. Assignments provide a hands-on experience in using microcomputer applications. Multimedia and the Internet are introduced. May not be taken for credit toward a CS major or minor. Credit 3.

CS 138 MULTIMEDIA AND NETWORK COMPUTING. This is an introduction to the computing technology underlying multimedia and network computing. The emphasis is on the use of this technology to improve communications. CD-Roms, audio and video capture, electronic mail, groupware and other hardware and software resources are used to prepare documents and visual aids and to make interactive presentations. Students enrolled in this course should be seeking a teaching certificate. May not be taken for credit toward a CS major or minor. Credit 3.

CS 143 INTRODUCTION TO COMPUTING FOR THE SOCIAL SCIENCES. This course develops the student’s skills in the effective use of computing technology in the Social Sciences. Topics covered in depth include Windows, word processing, spreadsheets, database, integrated applications, local networking, the Internet and multimedia documents. . May not be taken for credit toward a CS major or minor. Credit 4.

CS 162 INTRODUCTORY PROGRAMMING FOR ENGINEERS AND SCIENTISTS. This is an introductory programming course for students in numerically orientated fields such as physics, chemistry, engineering, and mathematics. Programming languages such as FORTRAN and C++ will be used in different semesters to meet the needs of different groups. Credit 3.

CS 164 INTRODUCTION TO ALGORITHMS AND PROGRAMMING. This course is an introduction to programming. A software engineering approach to developing computer programs is stressed and object-oriented concepts are introduced. The development of procedures and the writing and testing of programs to implement them is emphasized. Prerequisite: Basic key-boarding and PC skills. Credit 3.

CS 165 PROGRAMMING ALGORITHMS AND DATA STRUCTURES. This course is a continuation of CS 164 and emphasizes the relationships between the data objects in computer programs. Re-usability is stressed through the use of generic data abstractions such as the C++ Standard Template Library. Prerequisite: CS 164. Credit 3.

CS 234 INTRODUCTION TO BUSINESS INFORMATION SYSTEMS DESIGN AND MANAGEMENT. Installation, usage, and management of computer hardware ad operating systems for business. Topics include scripting, macros, intelligent agents. Installation and management of networks, the Internet, and communications software is covered. Prerequisite: CS 143. Credit 3.

CS 272 DIGITAL COMPUTER PROGRAMMING. This course examines the functional components of computer systems. Topics discussed include processors, memory types and hierarchies, buses, I/O, interrupts, etc. with emphasis on how they affect program execution, parameter passing and inter-program communications between programs written in diverse languages. Prerequisite: CS 164, CS 165 (may be taken concurrently). Credit 3.

CS 278 INFORMATION SYSTEMS PROGRAMMING. In-depth study of a programming language used to implement information systems. Real time components, visual techniques, and artificial intelligence will be utilized as appropriate. This course may be repeated for credit with the approval of the undergraduate advisor. A different language must be covered to receive approval for repeat credit. Credit 3.

CS 333 DIGITAL COMPUTER STRUCTURE. This course is a continuation of Computing Science 272. It is a study of computer systems organization and systems programming. Uni- and multi-processor, SMP, parallel and distributed systems are studied. Prerequisite: CS 272. Credit 3.

CS 334 DATA BASE MANAGEMENT SYSTEMS. This course emphasizes the design of information systems using database software and query language/programming interfaces. Data warehouse concepts are introduced. Legacy systems, LAN and distributed systems based systems are used to give the student hands-on experience in systems development. Prerequisite: CS 165. Credit 3.

CS 336 INFORMATION SYSTEMS DESIGN AND MANAGEMENT. This is a course in the design and implementation of large-scale file and persistent object-based information systems. Client/server systems are covered. Prerequisite: CS 278. Credit 3.

CS 364 PROGRAMMING LANGUAGES. This course emphasizes programming languages which support the Object-Oriented Programming (OOP) paradigm. Programming assignments are used to illustrate the features and weaknesses of the language and to develop the student’s proficiency in the use of OOP technology. Prerequisite: CS 165. Credit 3.

CS 394 NUMERICAL METHODS. This course develops the concepts underlying the use of the computer for interpolation, approximations, solutions of equations and the solution of both linear and nonlinear systems equations. Mathematical software and/or user written programs are utilized. Also offered as Mathematics 394. Prerequisites: CS 162 and MTH 143 or consent of instructor. Credit 3.

CS 396 SWITCHING THEORY. This course is an introduction to Boolean Algebra and graph theory with emphasis on their applications in the design of digital computer software and hardware. Logic systems are designed and analyzed. Prerequisite: CS 272 . Credit 3.

CS 430 LANGUAGE TRANSLATORS. This course deals with the design and implementation of assemblers, interpreters and compilers. Topics include symbol tables, lexical scanning, syntactic analysis, object code generation and storage allocation. Programming assignments will involve implementation of functional components of a translator. Credit 3.

CS 431 COMPUTER OPERATING SYSTEMS. This course is concerned with software organization of computer systems. It is intended to bring together the concepts and techniques of programming languages, data structures and computer organization by considering their role in the design of general computer systems. The problems which arise in multiaccessing, multiprogramming, and multiprocessing are emphasized. Prerequisites: CS 333. Credit 3.

CS 437 SOFTWARE ENGINEERING. This course is an introduction to formal methods of specifying, designing, implementing and testing software for large programming projects. Methods of estimating and predicting reliability are discussed. Prerequisite: 6 hours of advanced CS. Credit 3.

CS 438 COMPUTER GRAPHICS. This course introduces graphical API’s used in developing graphical user interfaces and multimedia applications. Topics covered are selected from the PHIGS, Windows, Presentation Manager, X Windows, digital video and other appropriate technologies. Prerequisite: 6 advanced hours of CS. Credit 3.

CS 463 NETWORKING. This course covers the architecture and protocols of local and wide area networks. Peer to peer and client/server configurations based upon DOS, OS/2 and Unix servers and clients are covered. Assignments involve the set-up, configuration and monitoring of Novell and Lan Server networks. Prerequisite: 6 advanced hours of CS. Credit 3.

CS 470 SPECIAL TOPICS IN COMPUTER SCIENCE. Topics of general interest are offered on a timely basis. One such topic that will be offered is:

Cognitive Computing. This will be a course in constructing intelligent systems. Inference and neural engines will be used to create knowledge-based and adaptive learning applications. Fuzzy logic, genetic algorithms, DNA, and neural networks will be covered. Prerequisites: For all CS 470 topics - 6 hrs. advanced CS. Credit 1-3.

CS 474 DATA STRUCTURES. Introductory treatments of such topics as orthogonal lists, strings, arrays, linked lists, multilinked structures, indexed and direct files, and generalized data management and database management systems. Prerequisite: CS 165. Credit 3.

CS 477 SIMULATION. This is an introduction to simulation methodology applicable to all disciplines. It covers the design of simulation experiments, validation of models and their computer implementation. The use of a generalized simulation language is introduced and applied in class projects. Prerequisites: 6 advanced hours CS and MTH 379. Credit 3.

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