We live in an age of information and much of the information
that we receive is based on mathematics. From the digital
images that we send electronically to calculating the price
per pound of tomatoes, we depend upon mathematics and computers
in most of our every day experiences. The Department of Mathematics,
Computer Science, and Statistics consists of two primary programs
of study, Mathematics and Computer Science. There also are
options for undergraduates who wish to major or minor in either
of these areas. Statistics programs of study are listed under
the Mathematics program. Specific requirements for each degree
are outlined under the respective program headings below.
Computer Science Program
PROGRAM COORDINATOR: DAVID S. BURRIS
FACULTY: Cooper,
Gonzalez,
Ji,
McCoy,
McGuire,
Smith
Due
to an administrative reorganization since printing this
catalogue, inquiries should be directed to Dr.
Peter A. Cooper, Chair of the Department of Computer Science or Dr.
Jaimie L. Hebert, Chair of the Department of Mathematics
and Statistics.
Computers
are an integral part of our life. Computer Science is an
interdisciplinary field that encompasses mathematics and
logic, science, communication, and engineering. Fundamental
to a study of Computer Science is the development of intellectual
tools and practical skills in the design and implementation
of technology-based solutions to real world scientific,
business and human problems.
Computing
professionals support many scientific, governmental and
commercial enterprises though network and communication
systems management, application (computer program) development
and maintenance, and hardware design. The management of
computing resources within organizations is typically a
mission critical activity and computing professionals occupy
key organizational roles as network and database administrators,
software engineers, systems analysts and programmers.
The Computer
Science program offers major study plans for students wishing
to pursue careers as a programmer/analyst/software engineer
or to prepare for advanced studies at the graduate level.
Minor study plans are offered which can be tailored to the
needs of students majoring in almost any field. A plan leading
to secondary teacher certification in Computer Science is
also offered.
Sam Houston
State University provides a comprehensive computing environment
for students. The Computer Services Department operates
several laboratories containing terminals, desktop computers,
and work stations. A variety of operating systems, network
protocols, programming languages and application packages
are available. Students have full access to the Internet
and E-mail facilities when on campus and through dial-up
facilities from off-campus. The department also operates
a laboratory equipped with a small self-contained LAN server,
quad processor Xeon system, and an 8-CPU Beowulf cluster.
Computer
Science students are encouraged to join the Sam Houston
Association of Computer Scientists. The Club sponsors field
trips, campus visits by guest speakers and occasional student/faculty
outings.
Curriculum: Bachelor of Science
Major in Computer Science
The Computer Science
major requires a total of 39 hours of Computer Science
course work. All general degree requirements including
a minor in a non-Computer Science area must also be
met. The 39 hours of course work for the Computer
Science major should be distributed as follows (NOTE:
CS 133, CS 138, and CS 143 may not be used to meet
this requirement): |
REQUIRED COURSES: CS 164, 165, 272, 334,
362, 437 |
18 hrs. |
Students are expected to select an emphasis
from one of the following tracks: |
|
Computer Science: CS 278, 333, 430, 431,
CS (9 hrs.) |
21 hrs. |
Information Systems: CS 278 (COBOL), 234,
336, 463, CS (9 hrs.) |
21 hrs. |
Industrial Technology: CS 278, 333, 396,
CS (12 hrs.) |
21 hrs. |
The total must include a minimum of 21
upper division hours: |
|
Total |
39 hrs. |
CS 431 is recommended for students electing
to complete the Information Systems track or Industrial
Technology track. In addition to the major requirements,
computer science majors are required to complete the following
support courses:
Computer Science/Industrial Technology: MTH 199/299
or MTH 142/143, MTH/STA 379, MTH/STA advanced elective.
Information Systems: MTH 199/299 or MTH 142/143,
MTH 396, STA 379, ACC 231, MGT 380
The math sequence MTH 142/143 is essential for students
interested in careers in aerospace and engineering disciplines.
SUGGESTED COURSES
OF STUDY
Computer Science (CS) |
First Year |
Credit |
Second Year |
Credit |
CS 164, 165, 272 |
9 |
CS 278, 333, 362 |
9 |
MTH 199 and 299 or
MTH 142 and 143 |
6-8 |
Component Area 4 (Visual and Performing
Arts) |
3 |
ENG 164, 165 |
6 |
Component Area 3 (Natural Science, from
one department) |
8 |
HIS 163, 164 |
6 |
Component Area 4 (Literature) |
3 |
KIN 215 |
1 |
ENG |
3 |
Minor/elective |
3 |
POL 261, POL (200-level) |
6 |
|
31-33 |
|
32 |
|
|
|
|
Third Year |
Credit |
Fourth Year |
Credit |
CS 334, 430, 431 |
9 |
CS 437 |
3 |
Advanced CS Elective |
3 |
Advanced CS Electives |
6 |
Component Area 3 (Natural
Science, from one department) |
8 |
STA 379 |
3 |
Component Area 4 (Cultural
Studies) |
3 |
Minor/electives |
15 |
Minor/electives |
9 |
Component Area 5 |
3 |
|
32 |
Advanced MTH/STA elective |
3 |
|
|
|
33 |
SUGGESTED COURSES
OF STUDY
Computer Science (IS) |
First Year |
Credit |
Second Year |
Credit |
CS 164, 165, 278 (COBOL) |
9 |
CS234, 272, 336 |
9 |
MTH 199, 299 or
MTH 142, 143 |
6-8 |
Component Area 4 (Visual Performing Arts) |
3 |
ENG 164, 165 |
6 |
ACC 231 |
3 |
HIS 163, 164 |
6 |
Component Area 4 (Literature) |
3 |
KIN 215 |
1 |
ENG elective |
3 |
Minor/elective |
3 |
POL 261, POL (200-level) |
6 |
|
31-33 |
General Electives |
6 |
|
|
|
33 |
|
|
|
|
Third Year |
Credit |
Fourth Year |
Credit |
CS 334, 362, 463 |
9 |
CS 437 |
3 |
CS (Adv.) |
6 |
CS (Adv.) |
6 |
STA 379 |
3 |
MTH 396 |
3 |
Component Area 3 (Natural
Science, from one department) |
8 |
MGT 380 |
3 |
Component area 4 (Cultural
Studies) |
3 |
Advanced General Electives |
9 |
Component Area 5 |
3 |
Component Area 3 (Natural
Science, from one department) |
8 |
|
32 |
|
32 |
SUGGESTED COURSES
OF STUDY
Computer Science (IT) |
First Year |
Credit |
Second Year |
Credit |
CS 164, 165, 278 |
9 |
CS 272, 333, 362 |
9 |
MTH 199 and 299 or
MTH 142 and 143 |
6-8 |
Component Area 4 (Visual and Performing
Arts) |
3 |
ENG 164, 165 |
6 |
Component Area 3 (Natural Science, from
one department) |
8 |
HIS 163, 164 |
6 |
Component Area 4 (Literature) |
3 |
KIN 215 |
1 |
3ENG Elective |
3 |
General Elective |
3 |
POL 261, POL (200-level) |
6 |
|
31-33 |
|
32 |
|
|
|
|
Third Year |
Credit |
Fourth Year |
Credit |
CS 334, 396 |
6 |
CS 437 |
3 |
CS (Adv.) |
6 |
STA 379 |
3 |
Component Area 3 (Natural Science, from
one department) |
8 |
CS (Adv.) |
6 |
Component Area 4
(Cultural Studies) |
3 |
MTH/STA (Adv.) |
3 |
Minor/Advanced General Elective |
9 |
Component Area 5 |
3 |
|
32 |
Minor/electives (CS
431 recommended) |
15 |
|
|
|
33 |
Students with extensive high school programming
experience may elect to begin a major or minor program with
CS 165 or CS 272. Students who have taken the advanced placement
computer science examination may be eligible for credit
for CS 164 and CS 165.
Curriculum: Minor in Computer
Science
A Computer Science
Minor consists of 21 hours of Computer Science course
work of which at least 9 hours must be advanced. Three
recommended minor plans are shown here. Modifications
may be made to meet individual student needs if approved
by the Computer Science Program Coordinator. |
Computer Science Minor: |
|
Required courses: CS 164, 165, 278 (appropriate
to emphasis) |
9 hrs |
Students will select an emphasis from
one of the following tracks: |
|
Information Systems: CS 143 or CS 234,
334, 336, CS (3 hrs. Adv.) |
12-13 hrs |
Computer Sciences: CS 272, 333, CS (Adv.) |
12 hrs |
Industrial Technology: CS 272, 333, 396,
CS (Adv |
12 hrs |
COMPUTER SCIENCE COURSE DESCRIPTIONS
CS 133 INTRODUCTION
TO COMPUTERS. [COSC 1300] This is a computer literacy
course. Basic computing concepts are presented. Assignments
provide a hands-on experience in using microcomputer applications.
Multimedia and the Internet are introduced. May not be taken
for credit toward a CS major or minor. Credit 3.
CS 138 MULTIMEDIA
AND NETWORK COMPUTING. This is an introduction to the
computing technology underlying multimedia and network computing.
The emphasis is on the use of this technology to improve
communications. CD-ROMs, audio and video capture, electronic
mail, groupware and other hardware and software resources
are used to prepare documents and visual aids and to make
interactive presentations. Students enrolled in this course
should be seeking a teaching certificate. May not be taken
for credit toward a CS major or minor. Credit 3.
CS 143 INTRODUCTION
TO COMPUTING FOR THE SOCIAL SCIENCES. [COSC 1401] This
course develops the student's skills in the effective use
of computing technology in the Social Sciences. Topics covered
in depth include Windows, word processing, spreadsheets,
database, integrated applications, local networking, the
Internet and multimedia documents. . May not be taken for
credit toward a CS major. Credit 4.
CS 162 INTRODUCTORY
PROGRAMMING FOR ENGINEERS AND SCIENTISTS. This is an
introductory programming course for students in numerically
orientated fields such as physics, chemistry, engineering,
and mathematics. Programming languages such as FORTRAN and
C++ will be used in different semesters to meet the needs
of different groups. Credit 3.
CS 164 INTRODUCTION
TO ALGORITHMS AND PROGRAMMING. This course is an introduction
to programming. A software engineering approach to developing
computer programs is stressed and object-oriented concepts
are introduced. The development of procedures and the writing
and testing of programs to implement them is emphasized.
Prerequisite: Basic key-boarding and PC skills. Credit 3.
CS 165 PROGRAMMING
ALGORITHMS AND DATA STRUCTURES. This course is a continuation
of CS 164 and emphasizes the relationships between the data
objects in computer programs. Re-usability is stressed through
the use of generic data abstractions such as the C++ Standard
Template Library. Prerequisites: CS 164, MTH 199 or 170
or 142. Credit 3.
CS 234 NETWORKS I.
Installation, usage, and management of computer hardware
ad operating systems for business. Topics include scripting,
macros, intelligent agents. Installation and management
of networks, the Internet, and communications software is
covered. Prerequisite: CS 164. Credit 3.
CS 272 COMPUTER ORGANIZATION
I. This course examines the functional components of
computer systems. Topics discussed include processors, memory
types and hierarchies, buses, I/O, interrupts, etc. with
emphasis on how they affect program execution, parameter
passing and inter-program communications between programs
written in diverse languages. Prerequisite: CS 164, CS 165
(may be taken concurrently). Credit 3.
CS 278 SPECIAL TOPICS/PROGRAMMING.
In-depth study of a programming language used to implement
information systems. Real time components, visual techniques,
and artificial intelligence will be utilized as appropriate.
This course may be repeated for credit with the approval
of the undergraduate advisor. A different language must
be covered to receive approval for repeat credit. Prerequisite:
CS 165. Credit 3.
CS 333 COMPUTER ORGANIZATION
II. This course is a continuation of Computer Science
272. It is a study of computer systems organization and
systems programming. Uni- and multi-processor, SMP, parallel
and distributed systems are studied. Prerequisite: CS 272.
Credit 3.
CS 334 DATA BASE MANAGEMENT
SYSTEMS. This course emphasizes the design of information
systems using database software and query language/programming
interfaces. Data warehouse concepts are introduced. Legacy
systems, LAN and distributed systems based systems are used
to give the student hands-on experience in systems development.
Prerequisite: CS 165. Credit 3.
CS 336 INFORMATION
SYSTEMS DESIGN AND MANAGEMENT. This is a course in the
design and implementation of large-scale file and persistent
object-based information systems. Client/server systems
are covered. Prerequisite: CS 278. Credit 3.
CS 362 DATA STRUCTURES.
Introductory treatments of such topics as orthogonal lists,
strings, arrays, linked lists, multilinked structures, indexed
and direct files, and generalized data management and database
management systems. Prerequisite: CS 165. Credit 3.
CS 394 NUMERICAL METHODS.
This course develops the concepts underlying the use of
the computer for interpolation, approximations, solutions
of equations and the solution of both linear and nonlinear
systems equations. Mathematical software and/or user written
programs are utilized. Also offered as Mathematics 394.
Prerequisites: CS 162 and MTH 143 or consent of instructor.
Credit 3.
CS 396 SWITCHING THEORY.
This course is an introduction to Boolean Algebra and graph
theory with emphasis on their applications in the design
of digital computer software and hardware. Logic systems
are designed and analyzed. Prerequisite: CS 272 . Credit
3.
CS 430 LANGUAGE TRANSLATORS.
This course deals with the design and implementation of
assemblers, interpreters and compilers. Topics include symbol
tables, lexical scanning, syntactic analysis, object code
generation and storage allocation. Programming assignments
will involve implementation of functional components of
a translator. Prerequisite: CS 362. Credit 3.
CS 431 COMPUTER OPERATING
SYSTEMS. This course is concerned with software organization
of computer systems. It is intended to bring together the
concepts and techniques of programming languages, data structures
and computer organization by considering their role in the
design of general computer systems. The problems which arise
in multiaccessing, multiprogramming, and multiprocessing
are emphasized. Prerequisites: CS 333 and CS 362. Credit
3.
CS 437 SOFTWARE ENGINEERING.
This course is an introduction to formal methods of specifying,
designing, implementing and testing software for large programming
projects. Methods of estimating and predicting reliability
are discussed. Prerequisite: 6 hours of advanced CS. Credit
3.
CS 438 COMPUTER GRAPHICS.
This course introduces graphical API's used in developing
graphical user interfaces and multimedia applications. Topics
covered are selected from the PHIGS, Windows, Presentation
Manager, X Windows, digital video and other appropriate
technologies. Prerequisite: 6 advanced hours of CS. Credit
3.
CS 463 NETWORKS II.
This course covers the architecture and protocols of local
and wide area networks. Peer to peer and client/server configurations
based upon DOS, OS/2 and Unix servers and clients are covered.
Assignments involve the set-up, configuration and monitoring
of Novell and Lan Server networks. Prerequisite: 6 advanced
hours of CS. Credit 3.
CS 470 SPECIAL TOPICS
IN COMPUTER SCIENCE. Topics of general interest are
offered on a timely basis. One such topic that will be offered
is:
Cognitive Computing. This will be a course in constructing
intelligent systems. Inference and neural engines will be
used to create knowledge-based and adaptive learning applications.
Fuzzy logic, genetic algorithms, DNA, and neural networks
will be covered. Prerequisites: For all CS 470 topics -
6 hrs. advanced CS. Credit 1-3.
CS 477 SIMULATION.
This is an introduction to simulation methodology applicable
to all disciplines. It covers the design of simulation experiments,
validation of models and their computer implementation.
The use of a generalized simulation language is introduced
and applied in class projects. Prerequisites: 6 advanced
hours CS and MTH 379. Credit 3.
CS 482 PROGRAMMING
LANGUAGES. This course emphasizes programming languages
which support the Object-Oriented Programming (OOP) paradigm.
Programming assignments are used to illustrate the features
and weaknesses of the language and to develop the student's
proficiency in the use of OOP technology. Prerequisite:
CS 165. Credit 3.